Interactive Ink

Engine not created properly. IOS

Frequently get this error.

[Render] CoreAnimation: failed to allocate IOSurface (size: 1504 x 1350, format: BGRA)

Status bar could not find cached time string image. Rendering in-process.

then my app crashes every time.

1 Comment

Dear Khushbu,


currently, this occurs when trying to do the rendering. This allocates a big chunk of memory at once.


From this, it is likely this error is a memory issue. You should then check where memory is used in your application, and try to opitimize.


Best regards,


Olivier

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