Dear William,
thank you for contacting us and your question.
On our side, we have no experience with Unity, and we cannot even confirm if our iink SDK is able to run with the latter.
Currently, the "display" of the strokes is done via the Renderer: https://developer.myscript.com/docs/interactive-ink/1.4/android/fundamentals/rendering/
In order to start, you shall implement your own "uireferenceimplementation". The easier is that you refer to our samples.
For Android, you can get the the iink samples on github: https://github.com/MyScript/interactive-ink-examples-android ; you can then refer to the "UIReferenceImplementation" in the latter.
On our side, we do not plan to port the iink SDK to Unity. We will not bring more support than the "standard support".
Best regards,
Olivier
William Carlisle
Hi, I am a Unity developer and am trying to port MyScript Iink into Unity for my application. I can pass in the inputs I need but am having trouble figuring out how to display the stroke outputs in Unity. Any help would be appreciated.